- Overview
- Getting started
- How To...
- User Guide
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Reference
-
Steps
- addItem
- addToInt
- addToSharedCounter
- awaitAllResponses
- awaitDelay
- awaitInt
- awaitVar
- breakIfFinished
- breakSequence
- clearHttpCache
- conditional
- fail
- foreach
- getIndex
- getItem
- getSharedCounter
- getSize
- hotrodRequest
- httpRequest
- json
- log
- loop
- markRequestInvalid
- newSequence
- noop
- publishAgentData
- publishGlobalCounters
- pullSharedMap
- pushSharedMap
- randomCsvRow
- randomFile
- randomInt
- randomItem
- randomUUID
- readAgentData
- removeItem
- restartSequence
- scheduleDelay
- set
- setInt
- setItem
- setSharedCounter
- stop
- stopwatch
- stringToInt
- template
- thinkTime
- timestamp
- unset
-
Processors
- addItem
- addToInt
- addToSharedCounter
- array
- clearHttpCache
- closeConnection
- collection
- conditional
- count
- fail
- getIndex
- getItem
- getSharedCounter
- getSize
- gzipInflator
- json
- log
- logInvalid
- markRequestInvalid
- newSequence
- parseHtml
- publishAgentData
- publishGlobalCounters
- queue
- readAgentData
- removeItem
- restartSequence
- set
- setInt
- setItem
- setSharedCounter
- store
- storeInt
- stringToInt
- unset
- Actions
-
Steps
- Custom extensions
- Controller API
- Architecture
- Release notes
breakIfFinished
Stop execution of current sequence if the phase is in finished state.
This is useful for a long-running (looping) sequence that should not extend the duration of its phase.