addItem
Appends value to an array stored in another variable.
Steps are the basic building blocks that form each sequence of a scenario, similar to statements in a programming language. Steps are potentially blocking (the sequence cannot continue with next step until previous one finishes).
Note that every action can be also used as a step that simply never blocks, as actions do not require any extra input.
Appends value to an array stored in another variable.
Add value to integer variable in the session.
Adds value to a counter shared by all sessions in the same executor.
Block current sequence until all requests receive the response.
Block this sequence until referenced delay point.
Block current sequence until condition becomes true.
Block current sequence until this variable gets set/unset.
Stop execution of current sequence if the phase is in finished state.
Prematurely stops execution of this sequence if the condition is satisfied.
Drops all entries from HTTP cache in the session.
Perform an action or sequence of actions conditionally.
Fail the phase with given message. Used mostly for testing/debugging.
Instantiate new sequences based on array variable content.
Lookup index of an item in an array/collection.
Retrieves n-th item from an array or collection.
Retrieves value from a counter shared by all sessions in the same executor and stores that in a session variable.
Calculates size of an array/collection held in variable into another variable
Issues a HotRod request and registers handlers for the response.
Issues a HTTP request and registers handlers for the response.
Parse JSON in variable into another variable.
Log a message and variable values.
Repeats a set of steps fixed number of times.
Unconditionally mark currently processed request as invalid.
Instantiates a sequence for each invocation.
Does nothing. Only for demonstration purposes.
Makes the data available to all sessions in the same agent, including those using different executors.
Gathers values from session variables and publishes them globally (to all agents).
Move values from a map shared across all sessions using the same executor into session variables.
Store values from session variables into a map shared across all sessions using the same executor into session variables.
Stores random row from a CSV-formatted file to variables.
Reads bytes from a randomly chosen file into a variable.
Stores random (linearly distributed) integer into session variable.
Stores random item from a list or array into session variable.
Stores random string into session variable based on the UUID generator.
Reads data from agent-wide scope into session variable.
Removes element from an array of variables.
Restarts current sequence from beginning.
Define a point in future until which we should wait. Does not cause waiting.
Set variable in session to certain value.
Set session variable to an integral value.
Set element in a collection on given position.
Sets value in a counter shared by all sessions in the same executor.
Immediately stop the user session (break all running sequences).
Run nested sequence of steps, recording execution time.
Parse string into integer and store it in a variable.
Block current sequence for specified duration.
Stores the current time in milliseconds as string to a session variable.
Undefine variable name.
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